Sunday, February 28, 2016

#NCTies16 Preview


This week, Brad and I will travel to Raleigh, North Carolina for the 2016 NCTIES Conference. We are honored to be presenting this year's opening keynote, which will take place on Thursday, March 3rd at 8:30 am. NCTIES routinely attracts some of the premier educational speakers, and this year is no different! If you are attending #NCTIES16 this week, we would love to connect! Please send us a tweet, or stop by and say "hi" after the opening keynote or one of our sessions! 




Weds. March 2nd 
Pre-Conference Workshop:1:00pm - 4:00pm
Inspire Innovation by Fostering Collaboration and Creativity



Thurs. March 3rd
Opening Keynote: 8:30am - 9:40am


Concurrent Sessions: 
1:15pm - 2:00pm (Room RCC 402)
Inspire Innovation by Fostering Collaboration and Creativity

2:15pm - 3:00pm (Room RCC 402)
Augmented Reality: Engaging a Minecraft Generation


Closing Keynote


Steve Spangler



Steve Spangler is a teacher, science toy designer, speaker, author and an Emmy award-winning television personality. Spangler is probably best known for his Mentos and Diet Coke geyser experiment that went viral in 2005 and prompted more than 1,000 related YouTube videos. Spangler is the founder of SteveSpanglerScience.com, a Denver-based company specializing in the creation of science toys, classroom science demonstrations, teacher resources and home for Spangler’s popular science experiment archive and video collection. Spangler is a frequent guest on the Ellen DeGeneres Show where he takes classroom science experiments to the extreme. Check out his pool filled with 2,500 boxes of cornstarch!




Friday, March 4th
Closing Keynote
12:30pm - 2:00pm

Learn more about Steve here



Featured Presenters





Kevin grew up in poverty and attended school in many cities across the United States. As he witnessed education around the country he collected powerful experiences that still influence his conversations and his work with educators. He spent 13 years teaching art K-12 in public school and for 17 years spent summers leading creative adventure camps for kids of all ages. In 1991 he received the Making IT Happen Award which is an internationally recognized awards program for educators and leaders in the field of educational technology integration in K–12 schools. The program identifies and rewards educational technology leaders around the world for their commitment and innovation.

Thurs. March 3rd
Concurrent Sessions:
2:15pm - 3:00pm (RCC Ball A)
Connecting With Lost Learners
4:15pm - 5:00pm (RCC Ball A)
Hooking Learners With Digital Tools 

Friday, March 4th
Concurrent Sessions:
10:35am - 11:20am (RCC 402) 

Teaching "Wired" Learners 


Learn more about Kevin here





Mass consumer of incredible books, Pernille Ripp, helps students discover their superpower as a middle school teacher in Oregon, Wisconsin. She opens up her educational practices and beliefs to the world on her blog www.pernillesripp.com and is also the creator of the Global Read Aloud Project, a global literacy initiative that since 2010 has connected more than 1,00,000 students. Her book “Passionate Learners - How to Engage and Empower Your Students” is helping teachers change the way students feel about school. Her other book “Empowered Schools, Empowered Students” is meant to give others the courage to change.

Check out Pernille's Books



NCTIES Sessions
Weds. March 2nd 
Pre-Conference Workshop:1:00pm - 4:00pm
Creating a Passionate Literacy Environment


Thurs. March 3rd
Concurrent Sessions:
10:00am -10:45am (Room RCC 402)
Creating a Connected Literacy Classroom 
11:00am - 11:45am (Room RCC 402)
Global Collaboration to fit Your Needs 

Learn more about Pernille here







Leslie Fisher’s interest in technology began while studying music at the University of Southern California. She quickly realized the value of utilizing computers for music mixing and recording. She grabbed her 300 baud modem, jumped on the Internet (before anyone really called it the internet) and started looking for music resources. She soon realized she was spending more time discovering technology than playing music so she changed her major and tried to figure out what geeky thing she could do for the rest of her life.

NCTIES Sessions
Weds. March 2nd 
Pre-Conference Workshop:1:00pm - 4:00pm
Augment Your Reality
1:00pm - 4:00pm 
Strategies and Tools for Informal Assessment

Thurs. March 3rd
Concurrent Sessions:
10:00am -10:45am (RCC Ball A)
Augment Your Reality
11:00am - 11:45am (RCC Ball A)
Gadgets
3:15pm - 4:00pm (RCC 402)
All About the Apple Watch 

Friday, March 4th
Concurrent Sessions:
8:00am - 8:45am (Room RCC 402)
Top Apps, Websites and Tools for Your Classroom 




Richard Byrne

Richard Byrne is a high school teacher, Google Certified Innovator, and author of the award-winning blog Free Technology for Teachers. Richard started Free Technology for Teachers to share with others the wealth of powerful teaching and learning tools available on the web. Today, Free Technology for Teachers is read by more than 100,000 educators each month. In addition to his blog, Richard's writing has appeared in Teacher Librarian, School Library Journal, and will appear in a forthcoming book for school administrators about the use of technology in classroom.

NCTIES Sessions
Weds. March 2nd 
Pre-Conference Workshop:1:00pm - 4:00pm
Blogs & Social Media for Teachers

1:00pm - 4:00pm 
Strategies and Tools for Informal Assessment

Thurs. March 3rd
Concurrent Sessions:
1:15pm - 2:00pm (RCC Ball A)
Best of the Web
2:15pm - 3:00pm (RCC Ball A)
Gadgets

Friday, March 4th
Concurrent Sessions:
11:30am - 12:15pm (RCC 402)
Mobile Learning and the Common Core











Jeff, co-founder of BeyondtheChalk, received his bachelors degree from The University of Montana in Broad field science and biology. Jeff completed his master’s in technology education from Lesley University and later received his Doctorate from The University of Montana in Curriculum and Instruction with an emphasis on science and technology.

NCTIES Sessions

Weds. March 2nd 
Pre-Conference Workshop:1:00pm - 4:00pm
Creating A Customized Street View Experience for Your Classroom 
1:00pm - 4:00pm 
Getting the Ball Rolling

Learn more about Jeff here







Dean Phillips, co-founder of Beyond The Chalk, is a licensed educator in the state of Montana, has had teaching and leadership experiences in all levels of education. He completed his undergraduate degrees in History and broad-field Social Studies at Washington State University where he also obtained his teaching credentials. Dean also completed his Masters Degree in Education, with an emphasis in emerging technologies and technology integration from Walden University.
NCTIES Sessions

Weds. March 2nd 
Pre-Conference Workshop:1:00pm - 4:00pm
Creating A Customized Street View Experience for Your Classroom 
1:00pm - 4:00pm 
Getting the Ball Rolling

Learn more about Dean here






Kathy Schrock has been a school district Director of Technology, an instructional technology specialist, a middle school, academic, museum, and a public library librarian. She is currently an online adjunct graduate-level professor for Wilkes University (PA) and an independent educational technologist.

NCTIES Sessions
Weds. March 2nd 
Pre-Conference Workshop:1:00pm - 4:00pm
Gearing up for Creativity with the iPad

Thurs. March 3rd
Concurrent Sessions:
3:15pm - 4:00pm (RCC Ball A)
Sketch Noting and Visual Note taking in the Classroom

Friday, March 4th
Concurrent Sessions:
9:00am - 9:45pm (RCC 402)
Do the Ed Tech Hokey Pokey: Put Your Whole Self In 




Stay connected to everything going on this week by downloading the NCTIES app!





Thursday, February 25, 2016

Practice skip counting and mental math with Artgig's Jump!

image from artgigapps.com
Artgig Apps has just released their newest education app, Jump! I was lucky enough to get early access to try it out, and it is a lot of fun! I love the apps storyline which includes 48 games and 6 different environments. The goal is to save all the Snortles while avoiding the Stomper.




A very important feature of Jump! is the adaptive game engine that adjusts the difficulty for each player so the challenge is just right. This allows each student to enjoy learning at their personalized pace. Check out all the app's features below.


Practice skip counting and mental math as you squish numbers together
Apply multiplication knowledge to figure out the next number
Game difficulty adapts to your own skills, so you will be challenged, but not overwhelmed
Hints are always available, because sometimes the obvious just isn’t obvious
Make your path in any direction you like - where it leads is up to you
Every game screen is dynamically generated, so you never play the same game twice
Earn bonus beach balls to play with at the beach party!
6 environments to cross, 141 Snortles to rescue, so many numbers to squish
Play and replay levels to rescue all the Snortles
Option to turn off Stompers and fuses for a more relaxing math journey
Unlimited user accounts


Learn about our other favorite Artgig apps in these previous posts or head over to artgigapps.com.








Tuesday, February 16, 2016

Practice and Test Your Addition Skills with AR Flashcards: Addition

image from iTunes 
Mitchlehan Media is at it again! They have recently announced the release of a free version of AR Flashcards Space and the new release of their latest augmented reality application, AR Flashcards Addition! This fun filled app allows students to use augmented reality to solve addition equations located on the printable flashcards. The students can practice their addition facts then test their knowledge with timed quizzes! Like each app before it, AR Flashcards makes learning fun, engaging, and visually beautiful. 
           


Features:
- 100 equations from 0 + 0 to 9 + 9!

- Beautiful 3d numbers and animals that help students solve the equations!

- Test your knowledge with three different timed quizzes based on difficulty!

- Tap the screenshot button to save your pics of the beautiful AR equations!

- Double tap the screen to focus so that you can adjust your device's camera to better bring up the 3D objects.

- You can print out the flashcards or if you own two iOS devices you can access the flashcards from within the app in a beautiful swipeable gallery!


                    


You can download the Addition Flashcards in 2 Sizes:
(9 Cards/Page)
(4 Cards/Page)

Follow @Mitchlehan on Twitter for news and updates regarding all the current and future AR Flashcards apps. 

Friday, February 5, 2016

10 iPhone Apps to Explore Virtual Reality with Google Cardboard



Photo from nytimes.com 

Cardboard puts virtual reality on your iPhone. The Google Cardboard app helps you set up a Cardboard viewer and includes a few experiences to get you started:

Explorer: Explore exciting environments.
Exhibit: View 3D objects from a museum collection.
Urban Hike: Take a hike through iconic cities around the world.

Kaleidoscope: Enjoy a fun stereoscopic take on the old classic.


The Star Wars app is your official mobile connection to a galaxy far, far away.

With a dynamic interface, the Star Wars app immerses you in breaking news, rich media, social updates, special events, and interactive features. Here’s where the fun begins: Immerse yourself in Jakku Spy, a first-of-its-kind serialized Google Cardboard Virtual Reality (VR) feature that ties directly to Star Wars: The Force Awakens.



Introducing Discovery VR, a new way to see your world. Discovery has always been about driving curiosity – exploring new places, characters and ideas. Virtual reality allows us a new opportunity to tell these kinds of stories, immersing you in experiences like never before.








Have you ever wanted to launch a rocket to the stars? Liftoff VR enables you to experience that along with the added challenge of landing the booster rocket back on a drone ship after successfully deploying a satellite to space. All you need is a Google Cardboard Viewer, your iPhone, and a few minutes to experience something magical. 


A universe of virtual reality experiences. 


Experience the best cinematic virtual reality content. Fully immerse yourself in 3D and full screen 360 curated video content, with dynamically changing directional binaural sound. Viewable with or without Google Cardboard.


Welcome to the first version of the VR/Exposition. This exposition has been created for the Zeiss VR One and Google Cardboard headsets. We are investigating new ways to connect the real art world to the virtual world. This virtual reality exposition has been created in cooperation with two artist:

Patrick Hughes (London)
This artist makes 'reverspective' art that moves whilst you walk around it. We virtualised one of his works to demonstrate this in a virtual environment.

Cathalijn Wouters (Amsterdam)

Cathalijn makes lovely paintings of abstract art. She uses a combination of paint and charcoal. Let yourself me inspired by the beauty of her art.


Step into exotic locations like Machu Picchu; browse leading colleges and universities, including Harvard and Yale; become immersed in breathtaking live events like TomorrowWorld. 

Download YouVisit Virtual Reality today and explore thousands of riveting virtual reality experiences like these in a variety of industries, including travel, education, events, real estate, business, restaurants, and many more. YouVisit is constantly adding new content, so check back regularly to discover the most cutting-edge virtual reality experiences.


YouVisit Virtual Reality is compatible with leading virtual reality headsets like Samsung Gear VR and Google Cardboard. YouVisit virtual experiences can also be accessed through a unique 360-degree web browser experience on its website, www.youvisit.com





Travel the world through the eyes of your peers. Worldview lets you see the entire world from the comfort of your home











Ascape is your source of travel inspiration with unreal 360° videos, scenic virtual tours, and superb visual content. Tilt your smartphone around to look in any direction. Experience the world in virtual reality with unforgettable journeys to the parts of the world that you've never been.







VRStories
VRstories brings news into virtual reality. With an expanding library of compelling 360-degree videos, you can immerse yourself in the stories of America, with or without cardboard viewers. The experience is streamed to your device or can be downloaded for offline viewing. 

Have you used Google Cardboard personally or with students? Share what app did you used in the comments